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This page is an in-depth information on Time Crisis 4 Crisis Missions.

Missions[]

Day 1[]

Mission No. Description Time Limit (seconds) Weapons Used Enemy Types Medal Points Requirements (silver/gold)
1 Defeat 20 enemies 35 Handgun "Normal" class soldiers, "Leader" class soldiers, "Sharpshooter" class soldier, green suited soldiers 35,000/50,000
2 Earn 23,000 points or more 40 Handgun, machine gun "Normal" class soldiers, "Leader" class soldier, Terror bite operator, Terror Bites (Beetle Bites) 40,000/55,000
3 Exterminate 5 groups of Winged Terror Bites 43 Shotgun Terror Bites (Mosquito Bites) 30,000/45,000
4 Defeat the enemy with one shot 10 Handgun "Normal" class soldier 30,000/43,000

Remarks[]

Mission No. Details
2 Machine gun ammunition capacity is 300 rounds. There are two ACTION sequences.
3 Ammunition capacity is 18 shells.
4 National Guard soldiers are present. The time bonus is 6,000 points for every second saved.

Day 2[]

Mission No. Description Time Limit (seconds) Weapons Used Enemy Types Medal Points Requirements (silver/gold)
1 Defeat 25 enemies 40 Handgun, machine gun "Normal" class soldiers, "Leader" class soldiers, "Armorer" class soldier, green suited soldiers 40,000/53,000
2 Defeat all enemies within 5 seconds 5 Handgun "Normal" class soldiers, "Sharpshooter" class soldier 9,000/14,000
3 Defeat the armored vehicle 30 Handgun Anti-aircraft vehicle 38,000/50,000
4 Defeat 16 enemies 70 Sniper rifle "Normal" class soldiers, "Sharpshooter" class soldier 15,000/23,000

Remarks[]

Mission No. Details
1 Starting machine gun ammunition capacity is 0 rounds. "Armorer" class soldier drops 30, 20 and 10 machine gun rounds respectively.
2 There are 7 enemy soldiers. The time bonus is 6,000 points for every second saved.
3 The armored vehicle requires 100 shots to be destroyed with the "destruction" shot worth 10,000 points. The maximum amount of points from destroying the armored vehicle is 42,400 ((99 x 100) + (500 + 1,000 + 1,500 + 2,000 + 2,500 + 3,000 + 3,000 + 3,000 + 3,000 + 3,000) + 10,000) points.

Day 3[]

Mission No. Description Time Limit (seconds) Weapons Used Enemy Types Medal Points Requirements (silver/gold)
1 Defeat 42 enemies or more 45 Handgun "Normal" class soldiers, "Sharpshooter" class soldiers 80,000/110,000
2 Earn 45,000 points or more 52 Handgun, machine gun, shotgun, grenade "Normal" class soldiers, "Leader" class soldiers, "Armorer" class soldier, "Sharpshooter" class soldiers, green suited soldiers, "High-Tech Reinforced Armor" soldier, aircraft missiles 55,000/65,000
3 Defeat 24 enemies 43 Handgun "Normal" class soldiers, "Sharpshooter" class soldiers 32,000/44,000
4 Defeat 30 enemies or more 40 Handgun, machine gun, shotgun "Normal" class soldiers, "Leader" class soldiers, "Armorer" class soldier, "Sharpshooter" class soldiers, green suited soldiers, aircraft missiles 40,000/53,000

Remarks[]

Mission No. Details
1 No time bonus is awarded as mission continues even when objective is achieved until time out.
2 Starting ammunition capacity for the special weapons are as follows: Machine gun at 60 rounds, shotgun at 10 shells and grenade at 1 round. "Armorer" class soldier drops 30 machine gun rounds, 1 grenade and 1 grenade respectively. "High-Tech Reinforced Armor" soldier drops 99 machine gun rounds. There are 2 aircraft missiles and each destroyed is worth 10,000 points.
3 National Guard soldiers are present.
4 Starting ammunition capacity for the special weapons are as follows: Machine gun at 0 rounds and shotgun at 2 shells. There is a total of 35 enemy soldiers. "Armorer" class soldier drops 3 shotgun shells, 30 machine gun rounds and 30 machine gun rounds respectively.

Day 4[]

Mission No. Description Time Limit (seconds) Weapons Used Enemy Types Medal Points Requirements (silver/gold)
1 Defeat the enemies with one grenade 10 Grenade "Normal" class soldiers, "Leader" class soldiers 14,000/16,000
2 Earn 37,000 points or more 37 Handgun, machine gun "Normal" class soldiers, "Leader" class soldiers, "Armorer" class soldier, "Sharpshooter" class soldiers, green suited soldiers, Terror bite operator, Terror Bites (Mite Bites) 45,000/60,000
3 Defeat 50 enemies or more 50 Handgun "Normal" class soldiers, "Sharpshooter" class soldiers 95,000/120,000
4 Defeat 30 enemies 40 Handgun, machine gun "Normal" class soldiers, "Leader" class soldiers, "Armorer" class soldier, green suited soldiers 40,000/50,000

Remarks[]

Mission No. Details
1 There are 9 enemy soldiers and none of them is aiming at the player. The amount of points earned from defeating the enemy soldiers is 2,660 (200 + 220 + 240 + 260 + 280 + 300 + 320 + 340 + 500) points. The time bonus is counted from the instant the grenade is fired and is worth 6,000 points for every second saved.
2 Starting machine gun ammunition capacity is 0 rounds. "Armorer" class soldier drops 30 machine gun rounds per hit. There is a jeep which requires 6 handgun shots to be destroyed with the "destruction" shot worth an additional 5,000 points bonus. The Mite Bites requires 38 machine shots to destroy, the "destruction" shot registers as 2 hits.
3 No time bonus is awarded as mission continues even when objective is achieved until time out.
4 Starting machine gun ammunition capacity is 0 rounds. There are two ACTION sequences with 15 and 15 enemy soldiers respectively. "Armorer" class soldier drops 30, 15 and 15 machine gun rounds respectively. Enemy soldiers eliminated by the UCAV do not count as enemies defeated.

Day 5[]

Mission No. Description Time Limit (seconds) Weapons Used Enemy Types Medal Points Requirements (silver/gold)
1 Defeat 11 armed helicopters 60 Handgun, machine gun Armed helicopters, "Leader" class soldier, "Armorer" class soldiers 100,000/120,000
2 Earn 53,000 points or more 43 Handgun, machine gun, shotgun "Normal" class soldiers, "Leader" class soldiers, "Armorer" class soldier, "Sharpshooter" class soldiers, green suited soldiers, "High-Tech Reinforced Armor" soldier 63,000/72,000
3 Defeat 10 enemies 30 Shotgun "Normal" class soldiers, green suited soldier, Terror bite operator 10,000/16,000
4 Earn 40,000 points or more 55 Handgun "Normal" class soldiers, "Leader" class soldiers, "Sharpshooter" class soldiers, Terror bite operator 48,000/59,000

Remarks[]

Mission No. Details
1 Starting machine gun ammunition capacity is 250 rounds. There are two "Armorer" class soldiers and each drops 50 machine gun rounds per hit. There is a UCAV which flies fast from left to right, requires 2 machine gun shots to be destroyed with the "destruction" shot worth an additional 10,000 points bonus.
2 Starting ammunition capacity for the special weapons are as follows: Machine gun at 0 rounds, shotgun at 0 shells. There are two ACTION sequences. "Armorer" class soldier drops 50 machine gun rounds, 2 shotgun shells and 50 machine gun rounds respectively.
3 Ammunition capacity is 6 shells.
4 There are two ACTION sequences. National Guard soldiers are present. Terror Bite operator has boss invulnerability.

Final Day[]

Mission No. Description Time Limit (seconds) Weapons Used Agents Involved/Enemy Types Medal Points Requirements (silver/gold)
1 Battle V.S.S.E. agents Giorgio and Evan, and defeat the unknown man 70 (for each battle) Handgun, machine gun, shotgun, grenade Giorgio Bruno, Evan Bernard, "X" 220,000/280,000

Remarks[]

Mission No. Details
1 Starting ammunition capacity for the special weapons are as follows: Machine gun at 300 rounds, shotgun at 50 shells and grenade at 5 rounds. There are three ACTION sequences with the two V.S.S.E. agents taking the first two ACTION sequences and "X" taking the last one. Once the two V.S.S.E. agents are defeated, time is reset and 2 stacks of machine gun ammunition totaling 300 machine gun rounds are given. Each "stun" shot and the "kill" shot on "X" registers as 2 hits and is worth 1,100 points. The "kill" shot on each V.S.S.E. agent registers as 2 hits and is worth 10,100 points. The wall trap has 5 separate lifebars with each lifebar depleted worth 2,000 points as a bonus. Time bonus is only awarded for the battle against "X".

Music Themes[]

Notes[]

  • Unless specified, handgun ammunition capacity is 9 rounds per reload and sniper rifle ammunition capacity is 2 rounds per reload
  • All missions have 1 life except for the Final Day mission which has 2
  • Unless specified, the time bonus is 2,400 points for every second saved
Games
Main Series
Time Crisis  · Time Crisis: Project Titan  · Time Crisis II  · Time Crisis 3  · Time Crisis 4  · Time Crisis 5
Spin-Offs
Crisis Zone  · Razing Storm
Mobile games
Time Crisis Strike  · Time Crisis Elite  · Time Crisis 2nd Strike
Non-TC games
Cobra The Arcade
Characters
Protagonists
Alan Dunaway  · Alicia Winston  · Claude McGarren  · Evan Bernard  · Giorgio Bruno  · Keith Martin  · Luke O'Neil  · Marc Godart  · Richard Miller  · Robert Baxter  · Wesley Lambert  · William Rush
Supporting Characters
Casey  · Catherine Ricci  · Christy Ryan  · Commander Kessler  · Daniel Winston  · David Maxwell  · Elizabeth Conway  · Larry Garfield  · Marisa Soleil  · Melissa Kessler  · Rachel MacPherson  · Sarah Martin  · VSSE Trainees  · Xavier Serrano
Antagonists
Buff Bryant  · Derrick Lynch  · Edge  · Ernesto Diaz  · Frank Mathers  · Giorgio Zott  · Gregory Barrows  · Jack Mathers  · Jacob Kinisky  · Jake Hernandez  · Jared Hunter  · Kantaris  · Marcus Black  · Moz  · Paulo Guerra  · Randy Garrett  · Ricardo Blanco  · Robert Baxter  · Sherudo Garo  · Terrorist Leader  · Tiger  · Victor Zahn  · Web Spinner  · Wild Dog  · Wild Fang  · Zeus Bertrand
Miscellaneous
Input Devices
GunCon  · GunCon 2  · GunCon 3
Soundtracks
Time Crisis 3D Sound Ensemble  · Time Crisis Arcade Soundtrack  · Time Crisis II Arcade Soundtrack
Game mechanics
Time Crisis II  · Crisis Zone  · Time Crisis 3  · Cobra The Arcade  · Time Crisis 4  · Time Crisis 5
Crisis Missions
Crisis Missions  · Time Crisis II  · Crisis Zone  · Time Crisis 3  · Time Crisis 4
Credits
Time Crisis  · Time Crisis: Project Titan  · Time Crisis II  · Crisis Zone  · Time Crisis 3  · Cobra The Arcade  · Time Crisis 4  · Razing Storm  · Deadstorm Pirates  · Time Crisis 5
Comics
Time Crisis
Organizations
Hamlin Battalion  · Kantaris Organization  · Lukano Liberation Army  · National Guard  · Neodyne Industries  · SCAR  · STF  · URDA  · VSSE  · Wild Dog Organization  · WOLF  · Zagorias Federation Army
Locations
Air Force Base  · Almada Penitentiary  · Astigos Island  · California  · Caruba  · Chateau de Luc  · Garland Square  · Girasol Factory  · Grassmarket District  · Lixeira  · Lukano  · Mona Darta  · Sercian Republic  · Wyoming
Enemies
Civilian Militia  · Clawmen  · Drugged Soldier  · Elite Soldier  · Frogman  · Renegade Soldier
Weaponry
Beast Combat Ship  · Deimos and Phobos  · HACS  · Helicopter  · Kraken  · Melee Weapon  · Piston Pod  · Quadruped Armored Vehicle  · Raptor  · Scorpion Boss  · Seekers  · Terror Bites  · XA-60-Ex
Player-usable weapons
Automatic Cannon  · Balero Cannon  · Flame Thrower  · Gatling Gun  · Grenade Launcher  · Handgun  · Heavy Machine Gun  · Laser Rifle  · Machine Gun  · Melee Weapon  · Mounted Machine Gun  · Rocket Launcher  · Shotgun  · Skewer  · Sniper Rifle  · VSSE agents Special Handgun
Equipment
Helicopter  · XSWAC-12
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