H.A.C.S. is a cybernetic enemy in the Time Crisis series. It debuted in Razing Storm and returns with an altered appearance in Time Crisis 5.
Overview[]
Razing Storm[]
The original H.A.C.S. is a powered exoskeleton operated by a soldier, equipped with a rapid-firing machine gun, a miniature missile launcher, and even a chainsaw for close-range attack. They move and react quickly, can take a lot of shots before going down. Although not so common as enemy infantries, but accumulating up all characteristics, they can be considered as shock troopers in enemy's arsenal. In addition to that, infantry covering for the H.A.C.S. are much more likely to hit due to the suppression fire giving openings.
Weakpoints[]
Each H.A.C.S. weakpoints are the facial area and rear tank in which constantly shooting those will cause an explosion which blows its armor off and reveal its human operator, making it vulnerable. Also, shooting its weapon on the right hand itself deals more damage once the other two weak points are shot.
Scoring[]
For shots on H.A.C.S., the scoring is as follows:
Individual shot | Destruction shot |
---|---|
10 | 3010 |
Time Crisis 5[]
This variant is completely different from the Razing Storm H.A.C.S.; standing about three times taller than a human, armed with a modified Denel NTW-20 anti-material rifle, and equipped with two small jet boosters which are only used during WAIT sequences and never during ACTION sequences attached to its upper back. Its build is far more resilient to gunfire than the Razing Storm H.A.C.S., being able to withstand .50 caliber machine gun rounds. It is possible that this H.A.C.S. may be just an AI robot opposed to an exosuit with a human controller inside, judging by the shutdown sound it makes when defeated.
Weakpoint[]
This variant's weakpoint is the fuel tank on its back. However, it also has other weakness such as its slow movement partially due to the huge amount of armor which in turn makes it easier to maneuver around it and attack its weakpoint, and low firing speed, reducing the number of crisis shots. Overall, this variant is arguably more cumbersome and less threatening despite being more physically imposing and mostly immune to gunfire.
Weapon | Shots/Hits |
---|---|
Handgun | 19 |
Machine gun | 50 |
Shotgun | 67 hits |
Mounted Machine Gun | 8* |
*Only in Stage 2 Area 3
Scoring[]
For shots on H.A.C.S., the scoring is as follows:
Individual shot | Destruction shot |
---|---|
200 | 3500*/4000** |
*All except the one in Stage 2 Area 3
**The one in Stage 2 Area 3
In-Game Appearance[]
H.A.C.S. make four appearances. During its first appearance in Stage 1 Area 2, H.A.C.S. is relatively easy to handle, as it reacts slowly when players switch cover and attack its back. In Stage 2 Areas 1 and 3, they are not a threat because they do not fire missiles unlike Wild Dog or the "Normal" class drudges (bullets in Stage 2 do not generate crisis shots. In Stage 2 Area 1, they can be destroyed by shooting background objects). However, in Stage 4 Area 2, players must face a more responsive and much faster version of H.A.C.S., turning around each time it notices players change direction. Thus, players need to stun it first by blowing a fuel tank on an overhead conveyor, causing it to fall down and temporarily give players more time to shoot its weakpoint.
Area | Count |
---|---|
Stage 1 | 2* |
Stage 1 Area 2 | 2* |
Stage 2 | 4 |
Stage 2 Area 1 | 3 |
Stage 2 Area 3 | 1 |
Stage 4 | 2* |
Stage 4 Area 2 | 2* |
Total | 8 |
*In solo play, only the one on the respective player's side needs to be destroyed
Quotes[]
Razing Storm[]
Japanese version | Rōmaji translation | English version | Remarks |
---|---|---|---|
H.A.C.S.!? こんな |
H.A.C.S.?! Kon'na heisou made motte yagaru no ka! | H.A.C.S.?! Where'd they get equipment like that? | King, when the H.A.C.S. appeared for the first time |
Soubi dake de ka'te ru ka yo! | They'll need more than those suits to stop us! | Shin, mocking the technology of the H.A.C.S. |
Time Crisis 5[]
Japanese version | Rōmaji translation | English version | Remarks |
---|---|---|---|
H.A.C.S.! |
H.A.C.S.! Haigo no akai bonbe wo ute! mawari kon de senaka wo utsu'n da! | H.A.C.S.! Shoot the red tank behind him! Go around and shoot at its back! | Robert Baxter's advice when H.A.C.S. appeared for the first time |
Shoumen ni tatsu na! | Don't stand right in front of him! | Robert Baxter's alternate advice against the first batch of H.A.C.S. (first quote) | |
その |
Sono ichi ja dame da! | Move! You're too vulnerable there! | Robert Baxter's alternate advice against the first batch of H.A.C.S. (second quote) |
Ue no nenryou tanku wo bakuhatsu sase te hiru mise ro! | Blow up the fuel tank above to spook them! | Robert Baxter's advice when fighting a more responsive H.A.C.S. in the factory | |
Shoumen ni tatsu to yarare ru zo! | You won't last standing there! | Robert Baxter's alternate advice when fighting a more responsive H.A.C.S. in the factory |
Etymology[]
The meaning of "H.A.C.S." is still shrouded in mystery, it may stand for "High-Tech Armored Combat System", "Humanoid Assault Combat System" or "Heavily-Armored Combat Suit". In Time Crisis 4, similar-purposed "High-Tech Reinforced Armor" soldiers are presented which move slowly and lack dexterity.
Gallery[]
See Also[]
- Raptor - Another robot type weapon which appears in Razing Storm
- Kraken - Another robot type weapon which appears in Razing Storm
- Scorpion Boss - Another robot type weapon which appears in Razing Storm
- Piston Pod - Another robot type weapon which appears in Razing Storm
- Seekers - Another robot type weapon which appears in Razing Storm and Time Crisis 5
- Quadruped Armored Vehicle - Another robot type weapon which appears in Time Crisis 5