Keith uses a gun with a gray top, while Robert has one with a black top.
The handgun in the Time Crisis II arcade is the HK Mk 23 Phase II Prototype while the PS2 version is the HK Mark 23 with an AN/PEQ-6 laser aiming module (LAM).
The flashlight mounted on the V.S.S.E agents' handguns (Smith & Wesson SW99 in 3 and modified STI's M1911 in 4) would not be of any use until Time Crisis 4. In Time Crisis 5, Luke O'Neil and Marc Godart utilize the IMI Desert Eagle Mark XIX (chambered for .50 AE rounds instead of .45 ACP rounds) to satisfy V.S.S.E.'s stringent demands for larger caliber weaponry. Unlike those of Keith's and Robert's in Time Crisis 5 (which is the HK 45 handgun chambered for the .45 ACP), both Luke and Marc's pistols have a gray top and not fitted with any optics.
- Overall length: 277 mm
- Weight: 2,150 g (when fitted with tactical unit)
- Barrel length: 6 inch (152.4 mm)
- Caliber: .45 VSSE special (implied to be .45 ACP)
- Ammo: 9 + 1 rounds (the +1 round is not depicted in-game)