Time Crisis Strike (タイムクライシスストライク Taimu Kuraishisu Sutoraiku ) was released by Namco in January 2009 for iOS and Android mobile devices. It is a spin-off and alternate version of Time Crisis 3.
Gameplay[]
Time Crisis Strike offers Arcade Mode (play through of three stages), One Stage Trial (try one of the stages individually), or Crisis Mission (special challenge modes). Most of the levels are locked and require completion of the earlier levels to move on any spot.
Story[]
The first stage is titled "Into The Fire", the second stage is titled "To The Core", and the third stage is titled "Showdown".
Enemy Types[]
- "Normal" class soldiers: Soldiers dressed in light green fatigues and armed with handguns. The rate of of these soldiers hitting you is very low.
- "Sharpshooter" class soldiers: Soldiers dressed in red fatigues. Despite being with the same weapons as the "Normal" class soldiers, they have the highest kill shot ratio.
- Yellow soldiers: Soldiers dressed in yellow fatigues and armed with handguns. Killing them gives bonus points.
- "Armored" class: Soldiers dressed in orange fatigues and are armed with FN P90s. They each require 3 shots to kill.
- "Acrobat" class: Soldiers dressed in blue and oily gray fatigues. Their only weapon is double wolverine-style melee blades attached to their wrists. They are also armored, requiring 3 shots to kill.
- "Specialist" class: Soldiers dressed in purple fatigues. They wield tomahawks and the thrown projectiles can be shot down. They are also armored, requiring 3 shots to kill.
Crisis Mission[]
Mission no. | Mission name | Description | Time limit (seconds) | Enemy types | Remarks |
---|---|---|---|---|---|
1 | Get 'Em All | Defeat all enemies within 15 seconds | 15 | Normal class soldiers, sharpshooter class soldier, armored class soldiers, acrobat class soldier | There are 9 enemy soldiers. This mission has 2 lives |
2 | Yellow Only | Shoot only yellow enemies | 30 | Sharpshooter class soldiers, yellow soldiers | There are 9 yellow soldiers who need to be shot to clear this mission. Yellow soldiers do not give bonus points |
3 | Achievement | Score 3,500+ points | 30 | Normal class soldiers, sharpshooter class soldier, yellow soldiers, armored class soldiers, acrobat class soldier | There are 15 enemy soldiers and yellow soldiers do not give bonus points. Time bonus is not counted if the score requirement is not met |
4 | Pressure | Defeat all enemies with 7 bullets. No reloads | 25 | Acrobat class soldiers | Unlock hint: Shoot 400 enemies in Arcade Mode. There are 4 enemy soldiers and each only takes 1 shot to kill |
5 | Axe Hunt | Shoot only axes and score 1,200+ | 40 | Specialist class soldiers | Unlock hint: Accumulate 750,000 points in Arcade Mode. There are 4 enemy soldiers |
Trivia[]
- Time Crisis Strike was a re-release of Time Crisis Mobile. Hence, only the handgun is available despite the use of Time Crisis 3 enemies and Wild Dog's design from said game.
- Wild Dog is the only human boss in the entire game with players battling him in the entire of Stage 3. Unlike his appearance in Time Crisis 3, he uses a handgun similar to those used by enemy soldiers instead of a Mauser C96, has the M134 minigun weapon arm but with 4 barrels instead of 6. Said weapon arm can also fire RPG rockets (depicted as a standard bullet projectile) and flame-igniting liquid. This trait is later used in Time Crisis 2nd Strike without the ability to fire flame-igniting liquid and the number of barrels on the M134 minigun weapon arm remaining at 6.